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 Bomberman

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Choco
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PostSubject: Bomberman    Tue Apr 05, 2011 12:10 pm


Yes, I'm making another game in Uni - expect this time its a real one Very Happy As you may have guessed by the title, I'm making a classic Bomberman clone and I'll be releasing it here for download when it is complete.

Despite the fact that I only started it today, and have no actual game as of yet, I'm making this topic to show my progress and get any input that you might have Big Smile I have 9 weeks of just making this so I'm hoping to make a good attempt at it.

Expected Features:
  • Short single player mode.
  • Multiplayer battles
  • Full retro 8-bit graphics and sounds
  • Controller support
  • Single player AI
  • Power-ups


Hopefull Features:

  • Multiplayer AI
  • 4 player suppport
  • Single Player boss

Feature's will be updated throught development depending on future ideas/constraints.

Previews:

Some early images/videos of the development.

Week1:

The video shows the player 1 sprites flying round in what was an attempt to make asteroids, hence the space background and weird animations. Click the pic to go to the vid (damn forums won't embed it directly, and they don't take HTML >_> )
Spoiler:
 

Images of some of the sprites (these were not made by me, I just got them from thespritersresource, and as such I do not take credit - apart from some of the power ups Razz )
Spoiler:
 
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Jinji

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PostSubject: Re: Bomberman    Tue Apr 05, 2011 2:33 pm

Looking forward to it, Choco! Kekeh... I'm very much a huge Bomberman fan myself - it's strangely satisfying to see all your enemies blow up so cartoonishly. So I can't wait to see how someone else does the game.

A long time ago, I was thinking of making my own Bomberman clone, but I planned to add my own spin to it. I even came up with a title - Burned - and tagline - "If you play with fire, you're gonna get Burned". Somehow, though, I never got around to putting the plans into action... but enough about that.

I wish you well in your project. I like your Power-up graphics, by the way - they're quite stylish. I can see you basically only updated the original graphics, but you've done it really professionally, and that's what counts.
bom
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Choco
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PostSubject: Re: Bomberman    Tue Apr 05, 2011 2:57 pm

Jinji wrote:
Looking forward to it, Choco! Kekeh... I'm very much a huge Bomberman fan myself - it's strangely satisfying to see all your enemies blow up so cartoonishly. So I can't wait to see how someone else does the game.

A long time ago, I was thinking of making my own Bomberman clone, but I planned to add my own spin to it. I even came up with a title - Burned - and tagline - "If you play with fire, you're gonna get Burned". Somehow, though, I never got around to putting the plans into action... but enough about that.

I wish you well in your project. I like your Power-up graphics, by the way - they're quite stylish. I can see you basically only updated the original graphics, but you've done it really professionally, and that's what counts.
bom
Thanks for the encouragement ^_^ editing is something I'm good at, I don't have the artistic skill to actually make things like that from scratch Razz And your game sounds like it would've been a lot of fun Smile

I actually just hope i do it justice in the end, since I'm a big fan of it as well, obviously Razz, and since a lot of this is first time stuff for me, it'll be hard to get it how i want but at least it'll be fun.
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PostSubject: Which is your favourite?   Tue Apr 05, 2011 3:24 pm

What Bomberman games have you played up until now, and which was your favourite?
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Choco
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PostSubject: Re: Bomberman    Tue Apr 05, 2011 3:51 pm

I've played the first NES version, but that was the GBA re-release, Mega Bomberman, the Sega Megadrive version, the mobile phone versionand the PS party edition, which i'd say is my favourite since its the one i've played the most - especially with other people Smile Which is one for nearly every console I had before the PS2 :O

There was also another one, that I think was a Bomberman game - the gameplay was much different than normal, but I can't remember the name of it.
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Jinji

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PostSubject: Hmm...   Wed Apr 06, 2011 1:13 am

That's a pretty sizeable collection. I personally have the original NES Bomberman, Wario Blast Featuring Bomberman (which was in fact based on the Japanese Bomberman GB game and so therefore DOES count as a main-series Bomberman game), Bomberman X (which was for the PC and is quite cool, though I seem to have lost it now...) and Bomberman Blast, so probably not as impressive a collection as yours.

I also have a ROM of Bomber Boy, a Game Boy game that isn't recognised as a Bomberman game outside of Japan because the international versions of it were renamed (the US version was called Atomic Punk, for example) and had the main character's look changed; although the game is otherwise the same in all countries. However, I found the original Japanese version a while back, and it's my absolute favourite game. It has a port of the original NES Bomberman, and a whole new Bomber Boy game which mixes an RPG element into the fray and is really cool. I am addicted to it even now. Bomberman Blast is a close second although its single-player is very much lacking.
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Choco
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PostSubject: Re: Bomberman    Wed Apr 06, 2011 3:35 pm

Never thought of it like that before Razz But I'd say you've got me beat, I may have had more but you've got rarer ones than me which counts for more imo.
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Mac of All Trades
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PostSubject: Re: Bomberman    Sun Apr 10, 2011 4:09 pm

I downloaded the original bomberman on the Wii, and also played this: http://www.playingwithfiregame2.com/
So you guys are a lot more hardcore fans than me. Anyway good luck with the game, and I hope it's standable unlike that last thing you made Razz (with the zombie in the closet and the silver sword)
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PostSubject: Re: Bomberman    Wed Apr 20, 2011 10:55 pm

*cough cough* So, you got any updates as of late?
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Choco
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PostSubject: Re: Bomberman    Thu Apr 21, 2011 8:06 am

MicahelN wrote:
*cough cough* So, you got any updates as of late?
Well it's easter holiday's and i'm in Uni about once a week for another week - so no Razz

I'll start week 2 from when i go back properly Very Happy
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PostSubject: Re: Bomberman    Fri May 06, 2011 6:39 pm

Well, there was gonna be a video on here today, Epic Loser! noooooooooo it had to go being a tool about it >_>

Anyway, i'll just have to state the progress until monday Razz

1) edge of the map bounding done, so you can't leave the game area acidentally
2) character movement done, no more pesky 8 directional movement Razz
3) very basic enemy AI, so they'll actually chase you - still needs a bit of work so this only happens in a certain radius to the character
4) bomb placement works, just need to make the explosion happen when they dissapear.
5) The enemies now die
6) sprite changes so you now look the direction you walk in - started using this for the death animations too ^^
7) Classes set up to support multiple enemy types and spawn locations
Cool Timed spawning - will be used for a potential unique mode, Survival mode

A few of these really caused problems, especially that damn AI >_>

Next week's focus:

1) Maps, currently just an image until we get the tutorials on how to code them
2) finish the AI
3) if the maps get done - block types
4) Enemies - spawning and multi types

Keep in mind when this is 'done', it won't be a brilliant fully finished game, it will be like a demo version with a few added features. I have only been coding since spetember (with only part of my focus on it) and DirectX since the start of this project Razz
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PostSubject: Re: Bomberman    Fri May 06, 2011 7:15 pm

you always have some excuse.... having no cookies and now this Razz
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PostSubject: Re: Bomberman    Sat May 07, 2011 1:47 am

It sounds like you're coming far with the project Smile
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Choco
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PostSubject: Re: Bomberman    Sat May 07, 2011 2:58 pm

Jinji wrote:
It sounds like you're coming far with the project Smile
Got to be, deadlines in less than 4 weeks Razz
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Choco
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PostSubject: Re: Bomberman    Mon May 09, 2011 7:21 am

I got's the video, turns out mah UNi has Fraps and I wasn't aware Razz

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Choco
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PostSubject: Re: Bomberman    Tue May 17, 2011 2:15 pm

MAOR!

Finally got the map made, just the slight problem of the collision boxes for the solid blocks keeps pushing the map halfway across the screen >.< I'll be making the HUD and sound for it during this week as well, after that its just mainly making the gameplay properly ^^
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